Past Encounters

FEATURES
Just a simple script that allows you to specify regions with random encounters that are chosen from any previously defeated troop. A comment can be added to troops that you do not wish to appear in these past encounters (such as bosses perhaps). You can also call a random past encounter with a script call.

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Jump Ability

Jump Ability

FEATURES
Pretty simple. Press a button to jump.
– Actors and equips can give bonuses to the jump distance.
– Set jump distance and sprinting jump distance (allows player to jump further with a run up)
– The jump will be as far as possible to furthest non-blocking tile. (eg. the jump will be a small jump if tiles block your max distance)
– Use regions to block jumping (so you can stop the player jumping over a wall inside a house for example).
– Set a jump sound effect.

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Superman Ability

FEATURES
This script allows the player to fly like superman with the press of a button (if a switch is on).
– Doesn’t takeoff/land in the same spot like airship, can still move while descending/ascending.
– Changes the player’s graphic and adds a shadow under him.
– Set if you can activate events while flying or not.
– If you set it so you can, you can use ‘script’ in conditional branches to check if flying or not.

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Explorer’s HUD

Explorers HUD
FEATURES
A HUD that displays information that might be useful for an RPG with a lot of exploring such as:
– The leading actor’s hp, mp, tp, exp, states, level and equipped item (you choose which equip slot gets shown in the HUD options)
– Party gold
– Map display name
– X,Y coordinates

The player can toggle the HUD on or off when needed. Works well with Tsukihime’s Rotate Formation script to switch the lead actor with the press of a button. Can customize windowskin and a few other options.

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