
FEATURES
This plugin can show a bust image based on the face image that was chosen in a ‘Show Text’ event command. Settings are included to choose where busts will display and plugin commands allow you to move the bust right/left, mirror it or disable it to show face graphics. The busts can be set to show over, under or above the text box.
The bust image displayed can also be changed during a message using a text command.
VERSION 1.2 – RPG Maker MZ
Download Plugin file
Download my master demo to view examples of this plugin from:
Galv’s MZ Plugins Home
Bust location seems to not be working in battle when displaying message boxes
Nvm solved. Not a plugin error
VisuMZ_1_BattleCore 1.09 breaks the position of the busts in battle message box. I can’t figure out a solution
Sorry, I am unable to see the code for those plugins so I cannot offer any help there.
Hey Galv! I really hope you see this comment. I understand you are busy but, if you have time, I have a request.
Can you add the ability to have multiple busts on screen at once, much like a visual novel?
It’s totally fine if you can’t, I just want to make a project with many characters present on screen.
Thanks.
Sorry, not with this plugin. This plugin uses the face of the Show Message box – which there is only one of. So it cannot do multiple busts. I am sure there are other plugins that do multiple busts or you can use the Show Picture event command.
Ah! No worries. Thanks for responding so quickly :)
Updated to version 1.2 – added bust X and Y offsets to plugin settings and fixed a potential error in the text code for changing busts mid-message.
Image bug found: If you have a message box in the middle position without face selected (so set to none) and the next message box is bottom with a face. The face will appear above the middle message box before it disappears and the next bottom message box appears.
Do you have the latest version? I thought I fixed that issue in the latest.
Yes I am using 1.2
Hey, there seems to be a lack of plug-ins like this in MZ so I got pretty excited when I came across this one. I can’t, however, figure out how to make the bust pop up. Is there an additional script or plug-in required in order to make it work or am I possibly missing something? I went through the demo which worked properly and I tried to check everything– yet I still, unfortunately, can’t get it to work in my own game. I’m pretty new when it comes to plug-ins, so that may have something to do with it.
If you’ve got the plugin installed, then it should work based on the face set name. Make sure to read all the instructions carefully and read the description of each of the plugin settings to see what they do.
Heya, not really sure what happened, but I ended up re-downloading it a second time and it worked. :”) Thanks for the reply, and sorry to bother you!
I love a lot this plugin, very simple and efficient!
There is just a little nitpick :
it would be nice to have the possibility of putting bust files in a “bust” folder inside “img” instead of inside an already bloated “pictures” folder hehe <3
Hi Galv, just wanted to find out if your plugin works with encrypted pictures? Not sure how to get it done.
I haven’t tried but it should.
Hi Galv, it doesn’t work. Could it be because the encryption changes the file name to Actor1.png_ ?
I just tested encryption in my demo and it works for me. It might be something else causing the issue in your project? I recommend posting in a forum with screenshots of the error to see if someone can work it out.
OK. Will ask forum.
Hi Galv, just thought I let you know that it works if you don’t check the “Exclude unused files”. Thanks.
That is correct – the plugin doesn’t store that info in MZ’s used file functionality.
Hi Galv, just to let you know that if we set screen width and UI width to be different it will cause a bug for Bust Priority 0 + Bust Position 0. The bust will position at the left side of the screen and if you use Bust Alignment = Right, the right bust will be in the middle.
Thanks for letting me know. I will add to my list but that one is low priority.
I have a problem too and don’t know how to fix it. Doesn’t matter what i do but the picture always stays behind the message box. any idea ?
Thanks in advance….
Check the plugin settings – I assume you’re changing those to get it to move where you want it.
If they aren’t working, there might be a plugin conflict you need to test to find.
Here are some other error-trapping ideas:
Hey, for some reason the plugin isn’t working. I tried redownloading it, but no dice on that fixing the problem. It’s not throwing any errors, the busts just aren’t appearing. I’ve tried selecting both image1 and image0 in my tests, in case that was the problem. I’m mostly reaching out for advice on trouble shooting as I’m not sure what could be causing the issue.
Not sure without being able to look and see, but here’s a list of error trapping ideas:
My first thought is maybe plugin conflict. It might not work with some other message plugins.
I don’t have any other message plugins, and I’ve tried most of the troubleshooting tips on that list. I’ll double check the forums to see if anyone else is having this issue. While I’d be happy to share my project with you for troubleshooting purposes but that is a) not your problem, and b) a time consuming ask. I’ll see if I can trouble shoot it myself or with community help and if it doesn’t work it doesn’t work. Thanks for your time!
Heads up, the plugin doesn’t seem to work with the latest versions of the engine (1.8 right now).
I tried it alone with no other plugins, new game; both automatic with a face set in text window and manually with the BST command, and no dice.
Something broke during the engine version update, maybe?
What does it do for you? Any errors? It works for me in a version 1.8 project.
So apparently my project was just cursed. After something else went boink, i tried yet ANOTHER fresh project and THEN it works. Sorry XD
Hi Galv,
I just now discovered that I could use your plugin to use larger-than-normal face graphics (200px instead of 144px) and am pretty excited. One issue that I have is that I want to move the nameplate to the bottom of the message box (e.g. so that the bottom of the name plate aligns with the bottom of the message box). Would you be open to a commission to add this feature?
Unfortunately, not much time these days to make updates, sorry. Someone in a forum might help you as it’s likely a very simple fix
Thank you for the reply! Indeed, after posting the comment I found that Window_NameBox.prototype.updatePlacement had all the stuff in one place, so it was just a matter of adding in a few parameters.
Hi Galv. I just wanted to ask if there was a way to reduce the width of the message windows? I have my screen width at 1366px and having the entire message window at full width is too much.
Thanks!
This plugin doesn’t change the message window width, sorry. You would need a different one.
Do you know any that would work? I’ve tried some already but they’re not compatible with this plugin. Thanks.
I don’t know any, sorry – I recommend asking in a forum to see if someone can help
Hi Galv
I hope you are still reading messages. I just installed this in RPGMaker MV to use in my game, and it works – aside from the fact that the busts exclusively appear on top of the message box – as in, hovering above it rather than at the bottom of the screen..
Despite having downloaded version 1.2, there does not seem to be an option to pick “Bust Priority” or “Bust offset” anywhere in the plugin when I use it. Only options I have are “Bust_Status” and “Alignment of the Bust”
Did you install this MZ version into an MV project? Or did you get the MV version?
Either way, you need to go into the plugin settings, which is located where you installed the plugin into your RPG Maker project. If you edit each setting, you can see a description of what the setting does.
Oh well now I am embarassed.
Right after I wrote the response below, I figured out the problem. Its me misunderstanding how editing some parameters worked.
That’s my bad. This is my first MZ project, and I guess I hadn’t understood something about plugins.
Thank you for taking the time to respond either way, and sorry for the inconvenience. Great work on the plugin, it’s exactly what I needed.
Glad you worked it out! Plugins are unable to edit how the software itself works, so they are unable to change the dropdown you were referring to with new options.
My pproject is an MZ project, and the file I downloaded is the one linked in this blog post, which says it is the MZ version.
I have installed it just fine turned it on , and it works. But the drop down still only shows me the two options I mentioned.
So unless the link above somehow gives me the MV version instead of MZ, I am pretty puzzled.
Thank you so much for making this plugin!
If not possible I understand, but is there any way to set the bust alignment to the middle without changing the offset for the other two alignments as well in plugin settings?
Unfortunately, I didn’t think to add that. I’m not sure I am going to update that one any time soon, though, sorry.
Hi Galv, is the plugin not compatible with 1920 x 1080 resolution?
I’m not sure why it wouldn’t be, but haven’t got time to test.