MZ Message Busts


FEATURES
This plugin can show a bust image based on the face image that was chosen in a ‘Show Text’ event command. Settings are included to choose where busts will display and plugin commands allow you to move the bust right/left, mirror it or disable it to show face graphics. The busts can be set to show over, under or above the text box.
The bust image displayed can also be changed during a message using a text command.

VERSION 1.2 – RPG Maker MZ
Download Plugin file


Download my master demo to view examples of this plugin from:
Galv’s MZ Plugins Home


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26 thoughts on “MZ Message Busts

  1. Michael says:

    Bust location seems to not be working in battle when displaying message boxes

  2. Roman says:

    Hey Galv! I really hope you see this comment. I understand you are busy but, if you have time, I have a request.
    Can you add the ability to have multiple busts on screen at once, much like a visual novel?
    It’s totally fine if you can’t, I just want to make a project with many characters present on screen.
    Thanks.

    • Galv says:

      Sorry, not with this plugin. This plugin uses the face of the Show Message box – which there is only one of. So it cannot do multiple busts. I am sure there are other plugins that do multiple busts or you can use the Show Picture event command.

  3. Galv says:

    Updated to version 1.2 – added bust X and Y offsets to plugin settings and fixed a potential error in the text code for changing busts mid-message.

  4. Michael says:

    Image bug found: If you have a message box in the middle position without face selected (so set to none) and the next message box is bottom with a face. The face will appear above the middle message box before it disappears and the next bottom message box appears.

  5. jess says:

    Hey, there seems to be a lack of plug-ins like this in MZ so I got pretty excited when I came across this one. I can’t, however, figure out how to make the bust pop up. Is there an additional script or plug-in required in order to make it work or am I possibly missing something? I went through the demo which worked properly and I tried to check everything– yet I still, unfortunately, can’t get it to work in my own game. I’m pretty new when it comes to plug-ins, so that may have something to do with it.

    • Galv says:

      If you’ve got the plugin installed, then it should work based on the face set name. Make sure to read all the instructions carefully and read the description of each of the plugin settings to see what they do.

      • jess says:

        Heya, not really sure what happened, but I ended up re-downloading it a second time and it worked. :”) Thanks for the reply, and sorry to bother you!

  6. Phantom says:

    I love a lot this plugin, very simple and efficient!
    There is just a little nitpick :
    it would be nice to have the possibility of putting bust files in a “bust” folder inside “img” instead of inside an already bloated “pictures” folder hehe <3

  7. 3ustudio says:

    Hi Galv, just wanted to find out if your plugin works with encrypted pictures? Not sure how to get it done.

  8. 3ustudio says:

    OK. Will ask forum.

  9. 3ustudio says:

    Hi Galv, just to let you know that if we set screen width and UI width to be different it will cause a bug for Bust Priority 0 + Bust Position 0. The bust will position at the left side of the screen and if you use Bust Alignment = Right, the right bust will be in the middle.

  10. Entenmann says:

    I have a problem too and don’t know how to fix it. Doesn’t matter what i do but the picture always stays behind the message box. any idea ?
    Thanks in advance….

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