MZ Message Styles

This plugin allows you to display messages above characters on the map like ‘speech bubbles’ to show which character is talking. Plugin commands allow changing the windowskin and arrow graphic of the message windows.
These message pop-ups will shift around to try and stay on the screen no matter where the character they are targeted on is standing.

​Additionally, you can change the windowskin of the pop or default messages during game, or just temporarily change them for individual messages.

VERSION 2.1 – RPG Maker MZ
Download Plugin file

Download my master demo to view examples of this plugin from:
Galv’s MZ Plugins Home

14 thoughts on “MZ Message Styles

  1. Kinan91 says:

    Been waiting for this one. Thanks, Galv!

  2. A Fancy Pants Guest xD says:

    I have very tall sprites, but flowers that are 48×48. I know in the plugin I can permanently change the offset of the text box to go above my character, but then the text box above any of my smaller events looks really funky. Is there a way to change it without going to the plugin settings? Perfectly fine if that’s not a feature!

    • Fancy Pants Guest xD says:

      Oops where are my manners! THANK YOU Galv for porting this over to MZ! ♥

    • Galv says:

      I actually have that on my to-do list to be able to specify a different Y offset within the pop call for sprites that are different heights. Hopefully be done in the new few days or week.

  3. Galv says:

    Version 1.3 uploaded – now has the ability to change windowskins and also specify a different y offset for individual messages (for the super big boss characters!

    • Fancy Pants Guest xD says:

      Thank you so much for adding these features! I’m glad that what I mentioned was something you had already thought of. ♥

  4. Galv says:

    Updated to version 1.4 – added compatibility code for Galv’s Message Busts MZ plugin

  5. rinarunine says:

    Thank you so much! Simple and works beautifully!

    Is there any chance to see sound effects added to the script someday? I feel like that’s the only thing missing, a “talking”/”typing” sound.

    Other than that, works a charm and am happy to have it in my game. Makes a huge difference.

  6. Galv says:

    Updated to version 1.6 for compatibility with my Cam Control zoom functionality.

  7. Chimaera says:

    This plug-in is exactly what I needed! I am really thankful for this!

    I wanted to ask though: How difficult would it be to allow the user to make more than one message box at once. (For instance, if two people are talking over each other, two message boxes would pop up simultaneously over their head.)
    I don’t know if it could be a system limitation but thought I would ask just in case. Thank you!

    • Galv says:

      I don’t plan to do it with this plugin, but I will be porting one of my MZ plugins that can show multiple message boxes that disappear after a set time.

      • Varelyx says:

        I’m glad to hear that! Even though this plugin is already wonderful, it would be great if the player can move while the text is being displayed and disappears. I’ll be waiting for it!

  8. Galv says:

    Updated with a plugin order fix. Nothing too important.

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