FEATURES
A plugin that allows you set up what commands display in the title menu, what order they display in and under what condition they will display.
Also included is an option to change the title menu completely when a certain condition is met.
VERSION 1.0 – RPG Maker MV
Download Plugin file
Download Demo
Hi,
Can i put a url in the command menue?
Thanks.
Not using this plugin, sorry. You’ll need another plugin that adds that functionality
Have you this plugin? Or is this with other compatible?
No, sorry – I haven’t written anything like that.
Any Chance to get it compatible with this:
http://yanfly.moe/2015/10/25/yep-021-external-links/
?
Have you tested them out together already and found they don’t work?
Yes it doesn’t work.
I just added yanfly’s plugin and tested and it works for me. I had yanfly’s plugin underneath this one in the list.
Hi,
hm i don’t know.
I have it in the list:
-Command
-Roll Credits
-External links
and at the end from the menue is a emtpy Position that is not useable.
Must i Change anything in the plugins itsselfs?
Thanks for testing.
Here’s a list of error trapping ideas:
https://galvs-scripts.com/errors-using-plugins/
You’ll need to trial and error to work out what’s causing it not to work. Make sure to read all documentation carefully.
Actually I think I might have tested a different plugin haha.
I was doing so much error trapping for several other people looking at my Custom Title plugin I thought this was for that one.
I will check later when I have time.
Right, so – put this plugin BELOW yanfly’s. Then you can add the command in the plugin settings using, for example:
Go to website,commandHomePage,always
Thank you very much. Youre my plugin hero. ;) Now it works.
Hi Galv
thanks very much for all your awesome plugins!
for this title commands plugin, I would like to know how can I set a common event to play for it?
and how can I use variable or switch to check the condition to show it or not?
it would be great if you could reply me
Sorry, this plugin doesn’t do anything with common events. They can normally only be run once a game is loaded. Same with switches/variables.