Call a scene that allows you to assign each member of your party into different groups.
These groups can have different headings, limitation on how many you can add and can also be locked or unlocked – all changeable via events during the game.
You can call another scene that brings up just the list of groups you have made and select one to change your party to that group.
Includes many script calls for use in events in an attempt to try and make it more flexible. (See demo for an example).
Possible uses could include:
– a home base, where the player arranges people in groups and you can use the number of in each group in variables to do different things with eventing.
– a party system, perhaps the player’s party is group 1 and the rest are other members that you could swap into the party when the scene is called.
– the party is forced to split up and go separate ways. The player can choose which members go which way in your story.
Get it here >