MZ Map Projectiles

Create projectiles that can interact with player and events using script calls.
These projectiles can be fired from the player or an event and set to shoot in a direction, at a target or toward the mouse position. Settings can be used to control which projectiles will hit or run an action on other events, which terrain tag or region id tiles block them, different actions they will do when then hit the player or an event and more.

VERSION 1.1 – RPG Maker MZ
Download Plugin file

Download my master demo to view examples of this plugin from:
Galv’s MZ Plugins Home

3 thoughts on “MZ Map Projectiles

  1. Galv says:

    Updated to version 1.1 to fix a player hit collision y offset issue.

  2. Lady says:

    the distance the image travels goes further than 1 tile when I fire

    my settings

    I tried setting it to .01 like I did in MV (which worked btw) but it doesn’t in MZ. at 1 iy goes about 4 spaces.

    • Galv says:

      It fades out after that distance. Try changing the fade speed if you want it to disappear quicker. 255 should disappear instantly.

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