FEATURES
This plugin adds script commands you can use in ‘Move Routes’ that enable you to do extra things during autonomous and forced movement such as:
– jump forward x spaces
– jump to an event or x,y position
– step toward/away from event or x,y
– turn toward/away from event or x,y
– turn on/off self switches
– fade opacity in/out
– move random only on chosen regions
– wait a random amount of time
– repeat commands a number of times
– play balloons/animations
– set graphic to a particular frame
– play all steps of animation in for a characters direction
VERSION 1.1 – RPG Maker MZ
Download Plugin file
Download my master demo to view examples of this plugin from:
Galv’s MZ Plugins Home
Updated to version 1.1 – added function to play all frames of a direction’s stepping animation.
Hi Galv, I love your pluggins, yet I have one thing that I cannot do and that is how to use an Event ID in a move command. So for example instead of using “this.event” in your pluggin being able to use any event ID. So it would look like this: event($gameVariables.value(50)).step_toward($gameVariables.value(48),$gameVariables.value(49))
but of course it doesn’t work ^^’
Do you know a solution to my problem :)
Hi Galv. I was wondering if you could use the Event ID with a variable to get a movement command. So you get something like this:
event($gameVariables.value(50)).step_toward($gameVariables.value(48),$gameVariables.value(49))
But of course it doesn’t work. ^^ Do you have any suggestions for helping me?
I recommend asking in a forum for the right syntax to get an event. I’d have to look it up