MV Manual Level Up

This plugin changes how level ups work in your project. Instead of levelling up normally when a character reaches the required exp for next level, the player will instead be required to manually level them up from a new scene that can be accessed via the status screen or script call.

The manual level up screen displays skills and parameters that will be acquired as well as a number of points the player can spend to boost chosen parameters. Each parameter can have one point placed in it which will increase it by a designated amount (which can vary for different classes).

VERSION 1.1 – RPG Maker MV
Download Plugin file
Download Demo

9 thoughts on “MV Manual Level Up

  1. Well this is a particular shade of awesome!

  2. Kyle Ramirez says:

    can we use other color than green?

    • Galv says:

      I updated to 1.1 so you can change the color of the param when selected from green to something else.

      For the icon you’ll need to choose an icon in the plugin settings.
      For the graphic you’ll need to modify it to change the color.

  3. StyX says:

    Is it possible to skill one parameter several times?

    • Galv says:

      Nope, not with this plugin. This one is designed to make players have to add points to each in an attempt to stop stacking one parameter.

      There are other stat-assigning plugins that can do that, though.

  4. Lili says:

    would it be possible to implement,
    to let people use costum parameters with this.
    And maybe more than parameters 7 ?

    For example [Quasi] Params Plus.

    ( i created some extra paramters like Will (needed fot talking and trading since some poeple just a jerks ^^) and so on).

    another example would be my Pickpoket Parameter ^^ for stealing from npcs but if you fail the melitia will come ^^

    • Galv says:

      If these extra params were added to the default params array then you can add them via the plugin settings by adding the param id to the list. If not then you’ll need to modify the javascript to do it.

  5. Karina says:

    So, how would we go about enabling this only at certain points, like Dark Souls 1 Bonfires, where you could level up at those, for any actor?

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