This plugin adds visual effects to maps using animations with the following features:
1. Settings for idividual animations
– Change z value to play under/over map objects and characters
– Play animation at x,y position and not follow target’s movement
These settings are done using a tag in the animation name in the database
2. Region animation effects
– Set “Region Effects” to display when event or the player contact
– Use event note to control what region effects they can activate
– Set global region effects for all maps the in plugin settings
– Set local regions events for each map in the map’s notes
– Choose a common event to run
Combining these things, you can create map effects such as stepping in shallow water, kicking up dust or anything you imagination can create using the MV Animation editor in the database.
The ability to run a common event further adds to the region stepping functionality
This is an intermediate plugin – beginners may find it complicated.
VERSION 1.4 – RPG Maker MV
Download Plugin file
Hi there, Thank you for this wonderful plugin! Is it possible to allow the animations to work with land vehicles. I have a map that uses a horse as vehicle but the animations do not show when running across them on horseback.
I didn’t actually take into account vehicles. I’ll add it to my extremely long request list :)
There’s no land vehicles by default – are you using a plugin to achieve that?
Wonderful script as always Galv, but… also in this demo there’s the Mv’s save bug.
While running a parallel process with balloon or animation, game doesn’t save and sometimes delete data.
Galv, you’ve encountered this error before, right? Have you find a way to fix that?
(There are so many topics about this problem, but 0 solutions) ._.
Actually I have not encountered that problem – thanks for letting me know, though, I will do some tests to try to replicate and find out why it’s doing it
Hi, Thanks for plugin! As i can see animations can`t play above pictures. Is it possible to change it?
Not unless you get a plugin that re-writes how pictures are drawn unfortunately. I don’t plan to do that as part of this plugin
I love this plugin have been using it since you released it. I do not want to have to give it up but I might have to. Hime released the Party Manager plugin earlier today and in no way shape or form can I get it to work your Map Animation plugin. The Party plugin is a must for my project but I really , really , really want to have your animation plugin to work. If there is a setting I missed your if is possible to make it work some how together, could you enlighten me please? The error comes up as “Cannot read property of note” and when hit F8 it shows as galv’s map animation plugin line 385. Thank you so much for time and awesome plugins and sorry for the long message.
Sounds like there is a mistake in one of the plugins if that is the case. First up, do some tests – here’s a checklist:
In particular, try changing the position of the plugin order. And make absolutely sure this error happens with Hime’s Party Manager plugin. After you’ve confirmed that it is a problem, I will look into it.
Updated to version 1.3 – compatibility fixes
when active your plugin.
We can not do test inside game ?
i get this error.
tank for help
TypeError: Cannot read property ‘match’ of undefined
at Game_Map.setup (/C:/Users/jonle/Documents/Games/UONESENCE%20THE%20ORBS%20QUEST/js/plugins/GALV_MapAnimEffects.js:314)
at Game_Player.performTransfer (rpg_objects.js:7448)
at Scene_Map.onMapLoaded (rpg_scenes.js:378)
at Scene_Map.isReady (rpg_scenes.js:370)
at Function.SceneManager.updateScene (rpg_managers.js:1782)
at Function.SceneManager.updateMain (rpg_managers.js:1754)
at Function.SceneManager.update (rpg_managers.js:1680)
I just wanted to say that I love this plugin! It took a little practice for a noob like me to configure, but you made it so much easier by providing a demo. Now I can really work with it. Thank you so much!
Sweet Java Script, but can you please make it work with the Diagonal Movement Java Script as well, it would be sweet. ^_^
Try changing the order of those two plugins in your plugin list.
is it possible to make the animation play in front of the player. One tile away from where the player is facing?
That’s not what this plugin does, but using eventing I am sure it’s possible. I recommend asking in a forum
Does anyone have the animation of the steps?
Does this plug in also use footprints? (like left in snow, or by wet feet?)
Not really. It shows animations under characters is all it does.
Hi Galv ! Great plugin and thx for that. Just wanna know if it’s possible to attribue Z position to event? Say my animation have it goes under event, is it possible to define the of that event only?
Not quite sure what you mean, but if it’s not in the help doc, probably not, sorry.
I mean, can you setup the layer of an event independently?
Events have different y position depending if they are set to below, same as or above characters. That’s all you can do without a plugin.
Dont work with your pixel moving=(