This script is an add-on for Yanfly’s Ace Save Engine. It adds a confirmation step when saving, loading or deleting (and new game plus if you have that yanfly script also). This confirmation will only occur when necessary (if overwriting a save file, loading a game while playing, etc.)
Paste this script below Yanfly’s scripts.
Get it here >
For some reason, it causes in game loading saved files to crash (only if you do it in game. Fine from the title screen.). I tried with only YF battle engine, YF menu engine, YF save engine, and this script below that. The game froze. I took out this script. I could load saved files in game again. So it wasn’t YF’s scripts.
Hate to have to remove it. It’s such a nice touch!
This should be solvable, right? Thanks.
I don’t recommend loading a save file that was saved before adding any script to your project. It’s either that or a script conflict.
No. The files were not pre-saved. There’s a conflict somewhere.
Is there a way to disable “load” under the save screen? So one can only load saved files from the start up screen?
There’s always a way, but unfortunately I don’t have time for script modification requests. I recommend asking for help in a forum :)
Hey I was wondering how much do you charge for custom scripts and thanks for the scripts
Depends on what you need and how long it would take. Please contact me via PM on rpgmakervxace.com or rpgmakerweb.com
ok cool I did