FEATURES
Notetag items and skills to play different SE when used from the menu.
Notetag weapons and armor to play different SE when equipping them and set SE for clear and optimize commands.
Any item or equip with no notetag will use the default SE as set in the database.
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This looks pretty cool when I am going to make my next game.(I am not concerned about SEs in a RPG game now, but I will.)
Is this compatible with YEA scripts.
I haven’t actually tested it. If someone finds that it’s not I’m sure they’d let me know
I was wondering if it’d be possible to have this for an actor’s death? Having a hard time trying to find a good script that plays a different death SE for seperate actors.. :(
That would be a completely different script. Check out Yanfly’s:
http://yanflychannel.wordpress.com/rmvxa/battle-scripts/death-common-event/
Hi Galv, Wonderful Script!
I’m gonna ask you something abount an error that i got because i’m using Individual Equipment Script (Fomar0153) and Patch Individual Equipment Script (Kread-EX).
practically if a have more pieces of an equip, your script give me an error because it doesn’t find a SE. (Maybe because there are more pieces of equip?).
Can i resolve it or i have to remove Individual Equipment’s script?
Thank you :)
Not sure how his script works but unfortunately I don’t have time to do compatibility fixes. I recommend asking in an rpgmaker forum, shouldn’t be too hard to fix :)
Ok, thanks for your fast reply!
Have a nice day!
Hi Galv, 1st of all I want to say you thanks for your great work!
There is a RPG MV version of this script? (plug in)
TY!!
Thanks, glad you are making use of them. Unfortunately I don’t recall making this one in MV as it wasn’t a popular script.
Ok! Thank you anywere for all!
Cya!!