FEATURES
A simple plugin that allows you to play animations from the database on pictures created with the “Show Picture” event command.
NOTE: Animations played on the picture do not disappear when ‘Erase Picture’. You must use a script call, 1 wait and then Erase Picture command after.
VERSION 1.3 – RPG Maker MV
Download Plugin file
Download Demo
when change map with the plugin actived, have this strange error. !
did you now why ?
TypeError: Cannot read property ‘length’ of undefined
at Sprite_Picture.isAnimationPlaying (GALV_PictureAnims.js:93)
at Sprite_Picture.updateAnimation (GALV_PictureAnims.js:69)
at Sprite_Picture.updateOther (GALV_PictureAnims.js:62)
this is when teleport to other map !
Ok i found why.
i turn off all the plugin.
Then display an picture with event on screen.
◆show picture:#1, 1, up left (132,3), (100%,100%), 255, Normal
And teleported to new map, and the error appears.
Thanks for the bug report. Updated to 1.1 with bug fix
work good !
Tank you Galv !
Hi, Galv. Thank you for the great plugin!
The animation can be played normally in the map, but as soon as I do it in the battle scene, it doesn’t work. Is there anything I should pay attention to?
I actually never tested in battle – I will look when I get some time.
Hi. Thanks so much for the plugin. I found a error, when a load a game after create new enemies, the animation is not showed.
When i load some save, the plugin does not work
wish i could use this in mz…
No need to just wish. Donations from the community help me get my plugins ported.
Is it technically portable to the mz?
I can’t give up mz because of effectseer.
If possible, I would like to get the mz plugin through sponsorship.
It is possible, but I haven’t ported it over yet. I am not doing much porting these days, though – mainly just fixing bugs of my existing plugins
Hi, I tried to use this in a mid-battle event but it didn’t work. First, I created the “Show picture” and then added the script “Galv.PIC.anim(1,121);”. In battle, the picture showed but the animation didn’t play. Did I miswrite the IDs or is there another problem? Picture ID is 1 when I add it to the event and the animation id is 0121 on the animation section.
Hmm, you are right – doesn’t appear to work in battle, sorry.