MV Animated Menu Cursor

FEATURES
Use an animated image to display next to your menu commands. Settings include tweaking it’s location, animation speed, frames, command indents, etc.

VERSION 1.7 – RPG Maker MV
Download Plugin file
Download Demo

Advertisements

36 thoughts on “MV Animated Menu Cursor

  1. Great plugin, gives a nice little bit of pizazz to the basic menu.

  2. Galv says:

    Updated to not remove cursor image when using the ‘exclude unused images’ when deploying.

  3. Galv says:

    Updated to 1.3 – fixed issue with default battle status windows and number input

  4. raymipanting says:

    Hello. I came across an issue with this plugin. I’m using Yanfly’s Battle Status Window plugin, and it’s causing the cursor to be in two places at once in battle, which is quite irritating. You can find the plugin here (http://yanfly.moe/2015/12/11/yep-42-battle-status-window/), and here’s a screenshot: http://i.imgur.com/rYi9BY8.png

  5. Galv says:

    Updated to v.1.6 with updates to make work correctly in MV 1.3

  6. Yui says:

    Hi Galv! I would just let you know that I am using your animated cursor plugin in my project and it worked perfectly fine. Not until I started using yanfly’s newest GridFreeDoodads plugin. What happens is when both of your plugins are on, I get this bug on the screen. (See picture where the cursor[s] remains on the screen even when not in use)

    If either of your plugins are off, the bug is gone.

    I really want to keep both of your plugins together. I hope we can figure this out together.

    Thank you! :D

  7. Deni says:

    where I can find “WindowCursor.png”?

  8. stevenherodmtp says:

    Hey Galv, I am struggling with this one, I’ve got it setup the way it is in your Demo, But when I first start the game, the Cursor does not show, But when I click options for example, The Cursor is there and then if I click esc key It shows up on Title Screen… Any clue? I’m only using your animated start screen plugin as well, Is there some setting somewhere needs clicking for showing the cursor on start up?

    • Galv says:

      Did you try changing the order of the plugins in the list?

      Which plugin do you mean by “animated start screen”?
      Custom Title or Animated Splash screen?

      • stevenherodmtp says:

        Yeah yeah I tried changing order to the top and to the bottom of everything, I was using the Animated Splash Screen plugin,,

        I did turn off all the other plugins apart from your animated splash screen and it had the same effect (I also had a similar problem with the Custom TItle screen too, It didn’t show the character until clicking something like options and then loading the Title screen again,,, Is it possible I’ve got a setting Clicked or Not Clicked somewhere within RM??

        I see noone else having this issue, just me at the moment so what have I done wrong lol??

      • Galv says:

        Well, I haven’t tested the plugins together yet. First – make sure you have the latest version. And older version had that issue with one of the later MV updates

      • stevenherodmtp says:

        I assume the latest version is posted on this site? I literally just downloaded and tried it, They work great individually but together they seem to clash with little bugs and I don’t know enough to figure out why they clash lol,

      • Galv says:

        That’s okay. I’m just asking the basics first before I spend time checking for the bug.

      • stevenherodmtp says:

        Yeah i’ll have the latest version because I only installed it like 2 or 3 days ago unless there’s been an update already? :O D: lol

      • Galv says:

        Well, unfortunately now I have just gone in and set up a test project testing both… and it works for me…

        The only things I can think of that would cause this is:
        1. You have the latest plugin but the project you are testing it in does not have 1.3.3 MV files.
        2. You have the latest 1.3.3 MV files but do not have the latest plugin.
        3. Another plugin conflicting.

        If you used another project as a base, that project might have old files in it. Just updating your MV does not update projects.

      • Galv says:

        One last question… do you have latest version of MV? 1.3.3 and is your project updated with latest files?

  9. Pbee says:

    Hello, is this work with the Moghunter BattleHUD/Commands? Because I just use this script and (In the Battle Screen) it’s overlapping with the cursor that moghunter script have…

  10. Skyla Doragono says:

    Hello Galv,

    I really like the script, but I was wondering if there’s something I can add that will allow me to get rid of the blinking highlight and just use the cursor? I’ve been poking around, but I can’t seem to find an answer.

    Thanks in advance.

  11. DerpyDaPotato says:

    The plugin is wacky with SmeRndmDde’s Alt icon cycle plugin. It’s because of how it was built. Is there a way for me to get rid of it in that specific menu?

  12. Tim says:

    Question – I’m using this plugin but I have a heavily customized title screen. Is there any option to turn the enhanced cursor off for the title screen, or to otherwise toggle it in some way?

  13. dolphingreen says:

    Hi Galv,

    I wanted to ask if you could add an option to your plugin so we can overwrite the parameter of the image use by the cursor.

    Let say that in some situation I want to use a certain image and sometime I dont want to, so with a plugin command like use YX image cursor that could be a nice addition to this already great plugin.

    Thanks for your help and time :)

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s